Table of Contents

Enum UdonMetaAttributeType

Defines the type of metadata that can be assigned to a UdonSharp field.

public enum UdonMetaAttributeType
Extension Methods

Fields

BuiltTimeStamp = 5

This will set the field to the build time of current scene.

This field must be a DateTime or string type.

NetworkID = 0

This will set the field to the network ID of the current game object.

This field must be an int type. This value is not accurate if current object is instaniated (cloned) in runtime, including use of global::VRC.SDK3.Components.VRCPlayerObject.

NetworkSyncMode = 4

It will sets the field to correponding integer value of sync mode of current object.

This field must be a int type. The value is one of the integer value in global::VRC.SDKBase.Networking.SyncType.

NetworkSyncModeContinuous = 2

It will sets the field to true if current object is set to be continuously (auto) synced over network.

This field must be a bool type.

NetworkSyncModeManual = 3

It will sets the field to true if current object is set to be manually synced over network.

This field must be a bool type.

NetworkSyncModeNone = 1

It will sets the field to true if current object is set to not be synced over network.

This field must be a bool type.

WorldBlueprintID = 6

This will set the field to the world blueprint ID of current scene.

This field must be a string type.